Earlier in the year Apple began “encouraging” developers to use secure connections for any outside data accessed by iOS apps. (As a result I had to use some funky workarounds to get the new Party/Encounter system in the Crawlers Companion to work without an ssl/https connection). Seeing the handwriting on the wall, I picked up a certificate for the Purple Sorcerer site this summer, but after futzing for a day trying to get it to work without success, I set it aside.
With the Christmas break, and not having the will to do anything else while I’ve dealt with a cold, I decided to shamble into the breach once more. After spending too many hours pulling my hair out, overcoming one esoteric issue after another, I finally got https:// working on the site. Now you can browse https://purplesorcerer.com or https://www.purplesorcerer.com with a cool lock icon next to the search bar! Huzzah! Just look at that icon. 🙂
The secure connection obviously doesn’t provide much benefit at this point, since I don’t gather personal information, but it will streamline mobile dev in the future, and I understand having it actually helps in search results. And who knows what the future will bring.
So enjoy the lock folks. (And since I had to update a number of files to make sure pages weren’t mixing secure and insecure content, be sure to let me know if you encounter any strangeness while connecting with https://) On the plus side, this means I’ll be updating the Crawler to use the secure connection in the coming months, so I’ll likely look to add something fun while I’m in there.
Here is a preview of the print version: I’m very happy how it looks!
I’m thrilled to announce that Terry Olson’s Escape from the Shrouded Fen is available now at RPGNow in print and PDF!
This 112-page digest-sized DCC adventure features:
- Both a 0-level funnel and a deadly 1st-level sandbox adventure!
- Incredible artwork from Benjamin Marra, and maps from Dyson Logos!
- A host of random encounters and events to keep things interesting
- Notes to run the funnel and first level sections as stand-alone adventures
An additional 61 page letter-sized PDF appendix featuring:
- Full-sized handouts
- Author’s notes
- All the statblocks from the adventure for easy reference
- A complete patron write-up with spell sheets
- All the tables from the adventure to use as judge’s screen inserts
- The usual horde of Purple Sorcerer paper miniatures
- All the maps from the adventure, both keyed and unkeyed
- Every image from the adventure, many in both color and BW
As always, we appreciate the incredible support of the DCC community!
Taking a cue from our friends at Goodman Games, all Purple Sorcerer Games PDF adventures are 40% off at RPGNow through Cyber Monday!
These are the lowest prices ever offered on our titles, so if you’ve been waiting to try one out, or want to fill out your collection, now is the time. 🙂
Black Friday Sale at RPGNow
The first print proof of Escape from the Shrouded Fen has been submitted to RPGNow. If we have two proofs like last time, the adventure should be available for everyone in 2-3 weeks. Huzzah!
Early release copies have also been sent to super generous supporters of the last Free Tools Pledge Drive. If you are a member of ‘Nardgrog’s Secret Circle’ and don’t see the email in your inbox, check your spam folder. If you still don’t see it, just shoot me an email at info (at) purplesorcerer (dot) com, and I’ll get you sorted out. 🙂
Attached is the cover featuring Benjamin Marra’s awesome art.
Progress on Terry Olson‘s combo funnel/1st level sandbox adventure has been excellent! Writing and the primary edit are complete, and I’m well into the layout process. Escape from the Shrouded Fen is really a cracker-jack adventure set in a dangerous and unique locale, featuring very cool art from Benjamin Marra, and maps from Dyson Logos.
I think the setting will serve well as a place to kick off a campaign: It’s packed with content, at last count coming in at over 100 digest-sized pages. But Terry’s also made it easy to break things out into either a stand alone funnel or a quick-play 1st level adventure. He’s really focused on supporting flexibility in player styles, and it doesn’t sound like any of his playtest groups have tackled things in remotely the same way!
I can’t wait for everyone to see it: happily it’s coming along far faster than I would have guessed, and there’s a good chance it will be in everyone’s hands in print and PDF before December. (Members of Nardgrog’s Secret Circle will see the PDF even sooner). 🙂
While digging through the garage trying to find old pc2-6400 memory for my wife’s computer (no joy), I stumbled upon this: I believe it is the first ‘production’ character sheet ever generated by the 0-Level Party Generator. (Pre-background image, pre-info line across the top). I have this bizarre motivation to frame it. 😉
I was going to do something fun when we passed 1 million characters created, but as I did some deeper digging inside our web analytics I realized we are likely closer to 10 million characters created. (Especially since folks can now create 50 sheets with a single click). I like to imagine there’s one hoarder somewhere with ceiling-high stacks of sheets filling his house, but things are actually spread about pretty well: in the last year over 8000 unique users visited the page over 50,000 times. I still can’t quite wrap my mind around that!
I’ve got some code in the script tracking sheets created exactly now… And something fun will happen for some lucky user at some outrageous count in the future. 🙂